Blur Reveal
AnimationReveals content with a blur, fade and lift as it scrolls into view. Configurable delay, duration and threshold; respects reduced-motion.
ViewScroll reveals, tilts, spotlights and pointer-driven motion. Reduced-motion aware.
9 components
Reveals content with a blur, fade and lift as it scrolls into view. Configurable delay, duration and threshold; respects reduced-motion.
ViewStaggered text entrance that masks and slides each word, character or line into place on scroll. Respects reduced-motion.
ViewFades and slides content in from any direction as it enters the viewport. Configurable distance, delay and replay; respects reduced-motion.
ViewCard surface with a soft spotlight that tracks the cursor and fades in on hover. Built on design tokens, no hard-coded colors.
ViewButton that pulls toward the cursor and springs back on leave. Adjustable strength, asChild to wrap a link, respects reduced-motion.
ViewAmbient glow layer that follows the pointer across its container and fades when it leaves. Drop it behind heroes, grids or feature panels.
ViewCanvas particle field that drifts and twinkles behind any container. Density scales with size, colors resolve from tokens, and it pauses offscreen and under reduced-motion. No dependencies.
View3D pointer tilt with optional cursor-following glare and configurable max angle, scale and perspective. Respects reduced-motion.
ViewA trigger card that morphs into a centered dialog via shared-layout animation, with focus trapping, scroll lock, Esc to close and reduced-motion support.
View